約 3,360,158 件
https://w.atwiki.jp/moon-moon/pages/372.html
+ The distortion moon アウトレットセール開催のお知らせ + いつもご愛顧ありがとうございます。 The distortion moonではキャリー品やサンプル・試作品など、普段は店頭に出ないアウトレット品のセールを近日開催いたします。 この機会にぜひ、お手に取ったり試着したりと、お気に入りの1着を探してみて下されば幸いと思います。 ※アウトレット品のため、一部の商品には小さな傷や日焼け等があることがあります。ご了承下さい。 ※混雑回避のため、セール終了後でも「セールの宣伝を見たよ」とお声をかけて頂ければ、セール価格でアウトレット品の販売は可能です。 (ただし通常は店内に置かないため、店員に声をかけて下さい。また数に限りがありますので売り切れの場合は、申し訳ありませんがご容赦下さい。) 場所:ちかにかもーる「セントラルレストプレイス」中央広場 <共和国環状線からナニワ駅で下車、メインシャフトエレベーターで地下1階> ご来店下さるすべてのお客様が、 安全・快適にお買い物をお楽しみいただくため、皆さま一人ひとりのご理解とご協力をお願いいたします。 混雑による危険を防ぐため、会場には誘導員さんが配置されています。 混雑が感じられる場合には、誘導員さんの指示に従って下さい。 他のお客様のご迷惑とならないよう、マナーを守ってお買い物をお楽しみください。 気分が悪くなった、道に迷った等、何かありましたらお気軽に店員や誘導員、最寄の駅ビル案内係にお声をかけて下さい。 参照>「駅ビル(ナニワアームズ)2(施設)」:http //www.eonet.ne.jp/~kasalelia/idress/beltline/ (91900102/乃亜・クラウ・オコーネル@歪月) #風P(蘭堂 風光@ナニワアームズ商藩国)さんに高町マリアさんの起用許可を頂きました。 #(高町マリア嬢:http //www15.atwiki.jp/idress_idol/pages/59.html) topへ▲
https://w.atwiki.jp/mortal_kombat9/pages/30.html
キャラ概要 特殊技 技名 コマンド 説明 Uppercut ↓+BP Knife Stab ←+FP Big Chop ←+BP Neck Stab →+BP Toe Stomp →+FK Sweep ←+BK 下段技 Kombo Attacks 技名 コマンド 説明 Blade And Edge FP、FP、BP Axe Blast FP、BP、BP、FP Dagger Stab ←+FP、FP、FP Deadly Dance FP、FP、BK New Earth BP、FK、BK Tomahawk Smash ←+BP、BP、FP Full Moon →+FK、FP、BP Spirit Tracks →+FK、←+BK Special Attakcs 技名 コマンド 説明 Shoulder →→BK タックル。(E)タックル後に1発追撃 Lightning ↓←FK 敵頭上に雷を落とす(E)雷ヒット後、敵を高く浮かせる Arrow Shot ↓←FP 矢を放つ(E)矢を三方向に放つ Reflect ↓←BP 敵の飛び道具を跳ね返す(E)跳ね返さずに吸収して体力回復 Axe Swing ↓→FP 斧を振り上げる(E)斧を振り上げた後、振り下ろして追撃。敵は浮く Choke ↓→BP 敵を掴んでタックルする。投げ技ではない(E)敵を掴みナイフで切ってタックル X-RAY Attack 技名 コマンド 説明 Finishing Moves(FATALITIES) 技名 コマンド 間合い Little Off the Top ↓→↓←BK Sweep Ascension ↓↓→←FP Sweep Babality →←→←FP Jump Stage Fatality ↓↓↓BL ※間合いについて Touching:密着 Sweep:1~2キャラ程度離れた距離 Jump:密着から後ろジャンプ1回分程度離れた距離 Fullscreen:画面の端~端 コンボ コンボレシピ dmg 備考 6FKFP 26FP 4BP 26FP 66BK 30% お手軽コンボ 6FKFP 26FP 4BP 26FP (ダッシュ)FPBPBP 66BK 36% 6FKFP 26FP 4BP 26FP (ダッシュ)FPBP X-RAY 50% 備考 飛び道具反射技は健在。 コメント 名前 コメント
https://w.atwiki.jp/moonriver/pages/892.html
こちらMOON☆RIVER広報部 今日の活動 attachref 収穫ゼロ! つづく・・・ コメント うむ、広報部の諸君ご苦労…−y(  ̄д ̄).。o○ 最近、諸事情によりほとんど夜INできてないですがそろそろ。。なんとか。。 -- エクリップ 名前 コメント
https://w.atwiki.jp/twitterfatetrpg/pages/1151.html
前日譚「章題」 前日譚───主にサーヴァント召喚前、マスターの聖杯戦争に参加した経緯が語られます。 +全体の流れ ・行動 展開 ・行動 展開 ・行動 展開 ・行動 展開 +各陣営の動き ◇セイバー陣営 陣営行動 ◇アーチャー陣営 陣営行動 ◇ランサー陣営 陣営行動 ◇キャスター陣営 陣営行動 ◇ライダー陣営 陣営行動 ◇アヴェンジャー陣営 陣営行動 ◇フォーリナー陣営 陣営行動 第一章「章題」 章解説。 +全体の流れ ・全陣営がサーヴァントの召喚を完了させる。 マスターが開催地の魔術師である騎陣営と、戦争開幕の報せを事前に知り、現地入りしていた弓陣営は先んじて召喚する。 その後、監督役が出した開幕の報せを受けてから向かった讐陣営、外陣営が召喚。槍陣営は此の時点で偶然に偶然が重なって現界。 北欧の土地で事前準備を済ませてから来た術陣営と、参戦準備に手間取った剣陣営が凡そ同時に召喚を果たす。 ・開幕早々、セイバーが対界宝具『九世界灼き尽くせし神剣(レーヴァテイン)』を発動、開催地を蹂躙して神威を見せ付ける。 尚、自らのマスターには無許可。事前に監督役が都市規模で人払いを済ませていたため、犠牲者は最小限に留められる(が、開催地の約三割が焦土に)。 この際、槍陣営は宝具『崩されし我らの塔、乱されし我らの環(エ・テメン・アンキ)』を最大規模で使用し、 また、同時に騎陣営と外陣営もEXランクの魔術スキル/混沌の理に則って行使されるセレマ魔術を使用。合計三騎の尽力によって、三割という大き過ぎる被害を出しながらも戦争自体の破壊は食い止められた。 マスターにも独断で宝具を使用したセイバーは、結果的にこの行動によって全陣営から『強大且つ意図の読めない大敵』として認識される事となる。 ・行動 展開 ・行動 展開 +各陣営の動き ◇セイバー陣営 陣営行動 ◇アーチャー陣営 陣営行動 ◇ランサー陣営 陣営行動 ◇キャスター陣営 陣営行動 ◇ライダー陣営 陣営行動 ◇アヴェンジャー陣営 陣営行動 ◇フォーリナー陣営 陣営行動 第二章「章題」 章解説。 +全体の流れ ・行動 展開 ・行動 展開 ・行動 展開 ・行動 展開 +各陣営の動き ◇セイバー陣営 陣営行動 ◇アーチャー陣営 陣営行動 ◇ランサー陣営 陣営行動 ◇キャスター陣営 陣営行動 ◇ライダー陣営 陣営行動 ◇アヴェンジャー陣営 陣営行動 ◇フォーリナー陣営 陣営行動 第三章「章題」 章解説。 +全体の流れ ・行動 展開 ・行動 展開 ・行動 展開 ・行動 展開 +各陣営の動き ◇セイバー陣営 陣営行動 ◇アーチャー陣営 陣営行動 ◇ランサー陣営 陣営行動 ◇キャスター陣営 陣営行動 ◇ライダー陣営 陣営行動 ◇アヴェンジャー陣営 陣営行動 ◇フォーリナー陣営 陣営行動 第四章「章題」 章解説。 +全体の流れ ・行動 展開 ・行動 展開 ・行動 展開 ・行動 展開 +各陣営の動き ◇セイバー陣営 陣営行動 ◇アーチャー陣営 陣営行動 ◇ランサー陣営 陣営行動 ◇キャスター陣営 陣営行動 ◇ライダー陣営 陣営行動 ◇アヴェンジャー陣営 陣営行動 ◇フォーリナー陣営 陣営行動 第X章「章題」 章解説。 +全体の流れ ・行動 展開 ・行動 展開 ・行動 展開 ・行動 展開 +各陣営の動き ◇セイバー陣営 陣営行動 ◇アーチャー陣営 陣営行動 ◇ランサー陣営 陣営行動 ◇キャスター陣営 陣営行動 ◇ライダー陣営 陣営行動 ◇アヴェンジャー陣営 陣営行動 ◇フォーリナー陣営 陣営行動 第X章「章題」 章解説。 +全体の流れ ・行動 展開 ・行動 展開 ・行動 展開 ・行動 展開 +各陣営の動き ◇セイバー陣営 陣営行動 ◇アーチャー陣営 陣営行動 ◇ランサー陣営 陣営行動 ◇キャスター陣営 陣営行動 ◇ライダー陣営 陣営行動 ◇アヴェンジャー陣営 陣営行動 ◇フォーリナー陣営 陣営行動 最終章「黄昏月(Twilight Moon)」 章解説。 +全体の流れ ・行動 展開 ・行動 展開 ・行動 展開 ・行動 展開 +各陣営の動き ◇セイバー陣営 陣営行動 ◇アーチャー陣営 陣営行動 ◇ランサー陣営 陣営行動 ◇キャスター陣営 陣営行動 ◇ライダー陣営 陣営行動 ◇アヴェンジャー陣営 陣営行動 ◇フォーリナー陣営 陣営行動 後日譚「夜明け前(Predawn)」 章解説。 +全体の流れ ・行動 展開 ・行動 展開 ・行動 展開 ・行動 展開 +各陣営の動き ◇セイバー陣営 陣営行動 ◇アーチャー陣営 陣営行動 ◇ランサー陣営 陣営行動 ◇キャスター陣営 陣営行動 ◇ライダー陣営 陣営行動 ◇アヴェンジャー陣営 陣営行動 ◇フォーリナー陣営 陣営行動 リクエスト/挟む予定のイベント 参加者からの各種要望を募集します。 ◇陣営名 ・〇〇なシーン/〇〇な所が見たい/こういう見せ場が欲しい……など、その他諸々。 +以下折り畳み ◇セイバー陣営 ・「〇〇なシーン」:自由記入欄 ・「〇〇な所が見たい」:自由記入欄 ・「こういう見せ場が欲しい」:自由記入欄 ・「その他、自由に」:自由記入欄 ◇アーチャー陣営 ・「〇〇なシーン」:自由記入欄 ・「〇〇な所が見たい」:自由記入欄 ・「こういう見せ場が欲しい」:自由記入欄 ・「その他、自由に」:自由記入欄 ◇ランサー陣営 ・「〇〇なシーン」:自由記入欄 ・「〇〇な所が見たい」:自由記入欄 ・「こういう見せ場が欲しい」:自由記入欄 ・「その他、自由に」:自由記入欄 ◇キャスター陣営 ・「〇〇なシーン」:自由記入欄 ・「〇〇な所が見たい」:自由記入欄 ・「こういう見せ場が欲しい」:自由記入欄 ・「その他、自由に」:自由記入欄 ◇ライダー陣営 ・「〇〇なシーン」:自由記入欄 ・「〇〇な所が見たい」:自由記入欄 ・「こういう見せ場が欲しい」:自由記入欄 ・「その他、自由に」:自由記入欄 ◇アヴェンジャー陣営 ・「〇〇なシーン」:自由記入欄 ・「〇〇な所が見たい」:自由記入欄 ・「こういう見せ場が欲しい」:自由記入欄 ・「その他、自由に」:自由記入欄 ◇フォーリナー陣営 ・「〇〇なシーン」:自由記入欄 ・「〇〇な所が見たい」:自由記入欄 ・「こういう見せ場が欲しい」:自由記入欄 ・「その他、自由に」:自由記入欄
https://w.atwiki.jp/youge_wiki/
"PC版 ブラッドボウル 私家版wiki” このwikiは、"BloodBowl Darkelves Edittion"PC 私家版wikiです。 メモがわりに各種データを載せていきます。ご協力願える方がおりましたら、 ご連絡ください。 ゲーム解説 Campaign 種族 スキル 戦術 "BloodBowl" DarkElves Edittion 公式 http //www.bloodbowl-game.com/ 版権元 http //www.games-workshop.com/gws/ 開発元 http //www.cyanide-studio.com/ http //www.focus-home.com/ 要動作環境 OS WINDOWS XP SP2/VISTA SP1 Processor PENTIUM4 2.4GHZ/ATHLONXP 2400+ Memory 1 GB (XP)/2 GB (VISTA) Graphics 128 MB 100% DirectX® 9 and shaders 2.0 compatible (NVIDIA GEFORCE 6600 / ATI RADEON X700 or higher) Not compatible with SLI. Intel, SIS and Via/S3G graphics controllers non-supported Hard Drive 3 GB of free space Sound DirectX® 9 compatible 要ネットワーク環境 Internet connection required for online gameplay. 販売先 Steam http //store.steampowered.com/?l=japanese ページ http //store.steampowered.com/app/11170/ © Games Workshop Ltd. All Rights Reserved. Published and distributed by Focus Home Interactive under licence from Cyanide. Games Workshop Limited 2010. Blood Bowl, The Blood Bowl logo, GW, Games Workshop, Warhammer, the Warhammer Device, and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, team and team insignia, characters, products, illustrations and images from the Blood Bowl game and the Warhammer world are either ®, ™ and/or © Games Workshop Ltd 2000-2010., variably registered in the UK and other countries around the world, and used under license. All rights Reserved. All other trademarks, logos and copyrights are property of their respective owners. アクセス件数 本日: - 昨日: - お問い合わせ 名前 コメント
https://w.atwiki.jp/i_ro/pages/140.html
This article or section is in need of attention from an expert on the subject.Please help recruit one or improve this article yourself. See the talk page for details. For a pre-Renewal version of this article, click here. Job Base(s) Swordman Job Type 2-1 Changes At Prontera× Chivalry Number of Skills 10 Total Skill Points 76 Total Quest Skills 1 Job Bonuses STR AGI VIT INT DEX LUK +8 +2 +10 +0 +6 +4 +← クリックで目次を開く Overview Job Change Guide BuildsHybrid AGI Two-Hand Sword VIT SVD AGI-Spear AGI-Crit Muramasa EquipmentTanking/Pure Defensive Leveling/+Damage EXP MvP (Killing) PvP WoE Class DataSkills Quest Skills Soul Link Job Bonuses ASPD External Links Overview The Knight class is the primary second job for the Swordman class. Being a hack and slash type of character, Knights are granted access to a new mastery that will open a new type of weapon to wield aside from the Swordman s swords. They are also allowed to acquire powerful AoE× skills like the famed Bowling Bash× and the spear× exclusive skill, Brandish Spear×. Job Change Guide See Knight Job Change Guide for detailed information. Changing into a Knight from a Swordman requires the player to complete a number of tasks Item Collection A Written Test Battle Test Word Association Quiz A test of self control Personality Quiz After completing these tests, the player will be transformed into a Knight. All this takes place inside the Prontera× Chivalry (Prontera xx, yy). Builds This page has been marked as being in need of links to other iRO Wiki pages. Hybrid STR 70-90 AGI 60-90 VIT 60-90 INT 1 DEX 40-50 LUK 1 Weapon Elemental× or Card×ed Spear×s or Two Handed Sword×s These knights try to get the best of both realms. By having a good chemistry of AGI× and VIT× depending on the user s playing style, they gain survivability in some areas while losing it in others. Hybrids are denoted by which stat is the highest. AGI-VIT Knights usually stick with a setup similar to an AGI knight. VIT-AGI Knights, likewise, generally stay with the setup of a VIT Knight. Ranking by efficiency, players tend to use AGI-VIT combination because of its higher ASPD× which allows players to do Pierce× chaining or if not solo with Twohand Quicken× with a decent ASPD. This build was the best for pre-Transcendent patch Knight dueling. AGI Two-Hand Sword STR 90-100 AGI 80-99 VIT 10-30+ INT 1 DEX 40-60 LUK 1-10 Weapons Elemental Two Handed Swords or Carded Two Handed Swords AGI Knights believe that the best way to decrease damage is to prevent it from ever happening. They have high ASPD and flee×, but vitality, and by extention health, are low compared to other Knights. Additionally, using two-handed swords pushes their attack power higher than most VIT Knights. Their main method of attack is Twohand Quicken, which increases ASPD by 30%. When faced with multiple foes, they break out Bowling Bash. Finally, Counter Attack× allows for a higher critical chance against evasive or fortified foes. VIT STR 80+ AGI 1-20+ VIT 90-100 INT 1-12 DEX 40 LUK 1 Weapon Elemental or Carded One or Two-Handed Spears VIT Knights are good tanks in Ragnarok Online. They have the highest health and good defense rate, and unlike agility Knights, they usually use shields for added defense and Spear type weaponry. Levels mostly by mobbing, utilizing their tanking ability. SVD STR 100+ AGI 40 VIT 80 INT 1-30 DEX 45-60 LUK 1 Weapon Elemental or Carded One or Two-Handed Spears SVD Knights (STR×/VIT/DEX×) may seem similar to VIT Knights, but they have more uses than just being meatshields. Their damage output is higher while maintaining decent VIT, allowing them to excel at MvP×ing or PvP× in comparison. The typical SVD knight will level primarily on Large sized monsters utilizing pierce or they will make use of Bowling Bash or Brandish Spear for mobbing. Strength should be 100 at a minimum, most knights typically get around 120. This allows knights to be able to gain 1-hit-KO against High Orcs and possibly Minorous. At later levels, these knights will typically go to Thor s volcano and use pierce against Kasas. Intelligence is a variable stat, and general consensus seems to be that at least 12 points in it is necessary. If the player is able to gain 1-hit-KOs while using an Earth Deleter Card, no intelligence may be needed. Agility is not for defence and should only be gotten for the purpose of using Pierce at a faster rate. AGI-Spear STR 100-110 AGI 70+ VIT 40+ INT 1 DEX 40+ LUK 1 Weapons Elemental or Carded Spears Another type of AGI Knights are those who use Spear type weapons. Using high AGI to decrease the ASPD delay of Pierce, AGI Spear Knights can dish out high amounts of damage using elemental spears to rapidly use Pierce on large size monsters. One famous leveling method is Pierce chaining with Aspersio× in Chivalry against Raydrics to Abysmal Knights. The intention of this build, unlike the Two-Handed Sword build is not to dodge 95%, but to deal damage with rapid Pierce and sometimes AoEs before the enemy can do harm to you. For that reason, AGI Spear Knights often have more STR than AGI. AGI-Crit STR 70-80+ AGI 70-90+ VIT 1-30 INT 1 DEX 1-20 LUK 30+ Weapon Carded Two Handed Swords, Muramasa The AGI-Critical aka AGI-LUK Knight is essentially a knight with crit-sin stats. The advantages to this are obvious, Knights have more health than assassins, a passive health regeneration, and are also capable of attaining higher attack speeds. However, this will not be able to match the critical rate of an Assassin, and will have significantly less flee. With the advent of Soul Linkers, this build is much more viable, as even higher ASPD can now be attained with a sword and shield. Muramasa LUK BaseLv + 1 Remaining stats are left to the reader s discretion. This is a special build that relies on the usage of the weapon called Muramasa. Because the Muramasa curse×s the wielder randomly, if the player has one more point of total LUK than their baselevel, the curse effect can be negated. The Morrigane gear set helps immensely with this build, as it lowers the base luk required to meet the curse immunity requirement, as well as giving a large amount of crit and lucky/perfect dodge. Equipment Most Knights have different sets of gear for special purposes, regardless of what their build is. Items from these sets are interchangeable, while some are very situational. For example, a Combat Knife may prove to be more useful than a Fortune Sword in a map rich with Demi Human× monsters, but not against any other race of monsters. These are merely suggestions and examples; the reader should know what exactly best fits them. It also focuses on armor equipment, not just weapons. Note this guide is outdated in some areas as a lot of ingame content has changed, it s a year old, don t quote Rav on it. The guide was also intended for Knights not yet transcended to Lord Knights, hence the lack of Valkyrie Armor and some other weapons. The role of a Knight in WoE used to be more supportive, few ever Provoke×s (or have in the history of Ragnarok Online) and it wouldn t make much of a difference now anyway (aside from everyone having Evil Druid carded armor). Armor switching is also becoming increasing useless. Ultimately, most Knights and Lord Knights brute force their way through PvP/WoE, and it is unlikely there will be a complete detailed guide about either class so play however. Just don t be stupid and miss out on Spear Stab×. +冗長過ぎる Tanking/Pure Defensive All Knights once shared the same goal of obtaining over 80 DEF×. While this is no longer as desirable for WoE×/PvP with the addition of many defense-ignoring skills or items such as the Ice Pick×, it is still a successful set up for PvM. These armors reduce damage received, which is helpful for tanking MvPs or mobbing. NotesIn short, use armor with the highest base DEF and a high upgrade. +10 would reduce the most damage, but +7s can suffice. Also use equipment that provides considerable Perfect Dodge×. Using armor with high base DEF is important a +6 Cap (4 base DEF) and a +4 Helm (6 base DEF) may appear to have the same overall armor DEF (10). However, each upgrade only adds +2/3 defense. The Cap, in truth, supplies 8 DEF while the Helm delivers 8.67 Sometimes the highest base DEF gear is too limited to over-upgrade. Move onto the second best. Top headgear Helm (6 DEF) Bone Helm (7 DEF) Middle headgear Fin Helm (2 DEF) Lower headgear Iron Cain (1 DEF) Body armor Full Plate [1] (10 DEF) Chainmail [1] (8 DEF) Cards MvPs usually break body armor; Cornutus card prevent this and add 1 DEF. Select monsters use elemental skills that require elemental armor for resistance. Against Dark Lord , a Pasana card ed armor would reduce its painful Meteor Storm× to 25% of the original damage. For general tanking, Peco Peco and sometimes Steel Chonchon cards are still employed. Garment Manteau [1] (4 DEF) Pauldron [1] (5 DEF) Cards Raydric card reduces Neutral damage by 20%. Frequently the best garment card to choose for this purpose. Shield Shield [1] (6 DEF) Cards Racial cards (-30% damage from respective race). Some races lack this kind of card, such as Undead×. In this case, size cards (-25% from respective size, i.e. Mysteltainn -25% from small 1 DEF) can be used. Medusa card ed shields are preferred against Osiris , to counter its Stone Curse×. Footgear Boots [1] (4 DEF) Greaves [1] (5 DEF) Cards Upgrade under +9 - Verit (+8% HP×/SP×), Matyr (+10% HP, AGI +1). Upgrade +9 or more - Firelock Soldier (+10% HP/SP, STR +2). Accessories Safety Ring (3 DEF, 3 MDEF×) Yoyo card ed (Perfect Dodge +5, AGI +1), preferably in Slotted Rosaries (3 MDEF, LUK× +1) Weapons Anything that adds Perfect Dodge or reduces damage. Fortune Sword (Perfect Dodge +20, LUK +5) Combat Knife (-10% damage from Demi Humans) Leveling/+Damage EXP Leveling equipment is the most diverse – nearly anything can be worn. All defensive gear can be replaced with low DEF stat-increasing gear to level faster at the cost of becoming exceptionally vulnerable to monster attacks. Conversely, a financially lacking player might not do so, to reduce Potion consumption. These are some ideas for gear that will contribute to damage output or increased EXP gain if used properly. They will not enable its user to level faster if they die more than it is worth, or are not able to "take on" as many monsters. NotesAny gear that amplifies SP, ATK×, STR, AGI, CRIT will hopefully increase damage output. Achieving strength bonuses always take priority over reaching higher ASPD. When leveling with Brandish Spear or Bowling Bash, +AGI or CRIT gear is nearly useless. Top headgear Slotted Baseball Cap , Cap , Helm, etc with cards Willow (SP +80) / Carat (SP +150 if over +8) / Deviruchi (STR +1) / Nightmare (AGI +1) / Cramp (STR +3 if worn with Tarou Card ) Anything that increases SP or adds stats that benefit DPM Crown of Mistress (SP +100, INT× +2), Ghost Bandana (AGI +2), Hot-blooded Headband (STR +2) Middle headgear Slotted Sunglasses / Glasses with cards suggested for the top headgear, save Carat card Evil Wing Ears (STR +1) Body armor Elemental cards previously mentioned take priority if an elemental attack is too powerful. Otherwise, cards Picky (ATK +10, STR +1), Thief Bug (AGI +1), Pupa (HP +700) Garment Bapho Jr card (AGI +3, CRIT +1) Shield If handling one, racial/size cards. Two handed weapons generally have more ATK, but shields are a nice way of compensating for lack of DEF. Footgear 10% EXP gained and +20% increased damage cards (i.e. Am Mut ; 10% more EXP is gained for every Demi Human monster killed, but each Demi Human monster deals 20% more damage) Cards Male Thiefbug (AGI +2), Firelock Soldier (HP/SP +10%- if footgear is upgraded to +9 or higher, STR +2), Sohee (SP +15%, SP recovery +3%) Accessories If meleeing, Kobold card s (CRIT +4, STR +1) preferably in Brooch es [1] or Ring s [1] if level 90+ Mantis card s (STR +3), preferably in Rings [1] for an easy STR +8 The Sign (ATK +5%) MvP (Killing) Killing MvPs with intent to be the MvPer is different from tanking them, although a lot of the same gear can be carried over. Receiving damage from MvPs rewards tank damage points, so taking as much damage as possible may be ideal. If this is too risky, do not substitute any defense gear for damage gear, besides Safety Rings for Muscle Rings or The Sign. Remember to always use Immortal /correct elemental armor when needed. The weapons used should be very specific to what is being killed. Putting aside Abysmal Knight card s, the best carded weapons are achieved by combing race, element, and size cards. Race and element cards add +20% damage to a specific race, while size cards add +15% damage to a specific sized monster and +5 ATK. If MvPing with Pierce, use a +10 four slotted "2 1 1" Pike. The numbers in "2 1 1" indicate it either has two race cards, one element card, one size card or two element cards, one race card, one size card If a race card is unavailable, use 3 element cards and 1 size card or 2 element cards and 2 size cards (3 1 or 2 2). Likewise if an element card is unavailable. If both race and element do not exist, a quadruple size weapon can be considered. The same method can be used with Katanas, if MvPing with Bowling Bash, although they require high STR to out damage two slotted Two Handed Swords. Sabers only have three slots max, so a 2 1 or 1 1 1 must be made. 2 1 - 2x element 1x race or 2x race 1x element 1 1 1 - 1x element 1x race 1x size Other weapons to consider Ice Pick, Tridents , Brocca PvP PvP× demands excessive armor switching to combat statuses and elements. Defensive gear is useful against most Enchant Deadly Poison× Sonic Blows×, and Double Strafing×, but otherwise reduction gear prevails. A moderate amount of MDEF is good, but it is often overrated 80 MDEF makes Knights susceptible to too much, and isn t needed when little damage is taken with half the MDEF and elemental armors. NotesSTR gear can be used. The extra damage taken from slapping on STR gear is as overrated as 80 MDEF is. Don t forget to bring items like Green Potions to cure the silence× status, or Holy Water to cure curse. Endow Scrolls and Cursed Water are also accommodating. Top headgear Poo Poo Hat (-10% from Demi Humans, 0 DEF - no additional damage taken from Ice Picks) Drooping Cat (15 MDEF, curse resistance +30% - should not be necessary) Middle headgear Cards Willow (SP +80), Nightmare (AGI +1 but also grants immunity to the Sleep× status which can be devastating), Marduk (grants immunity to the Silence status – only to be switched on if Green Potion supply is being threatened) Body armor Elemental armors, if used properly, can reduce more damage than any other piece of equipment in PvP. It is suggested that they are kept in separate types of armor for quick equipping. Key elements Poison ( Argiope card ), Undead× ( Evil Druid card - also stops Stone Curse× and Frozen×), Wind ( Dokebi card ), Shadow× ( Bathory card ), Ghost× ( Ghostring card ), Fire (Pasana card). Unfrozen Silk Robe [1] (+5% resistance to Water attacks, can no longer be frozen 10 MDEF) Garment Ragamuffin (10 MDEF) Cards -30% from element cards (i.e. Dustiness ), Raydric, Frilldora Shield Cranial Mirror Shield [1] (-30% from Demi Humans 4 DEF, 5 MDEF) Cranial Valkyrie Shield × [1] Footgear Crystal Pumps (10 MDEF, LUK +5 – a lot of HP is lost using these instead of carded footgear) Cards Verit (+8% HP/SP), Matyr (+10% HP, AGI +1), Firelock Soldier (+10% HP/SP, STR +2) Accessories Unslotted Rosaries (5 MDEF each) Cards Alligator (5% less damage from ranged and targeted magic attacks each) preferably in Slotted Rosaries (3 MDEF) if level 90+, Horong (enables use of Sight×), Smokie (enables use of level 1 Hide×) Weapons Hydra Skeleton Worker card ed weapons, Ice Pick, etc. Status inflicting weapons (i.e. quadruple stun×, quadruple curse) WoE Most of the PvP gear can be transferred to WoE. Skills and ranged attacks don’t do as much damage however, so not as much gear is mandatory. The most vital are Unfrozen Armor Cranial Shield Status Weapons As a normal Knight, do not focus primarily on killing people - STR gear is not needed. Spamming Provoke on enemy wizards or stat using people to aid guild members or allies is more beneficial. Against the Emperium, Ice Picks are the best weapon available, coupled with Cursed Water. Evil Druid armor is helpful at the Emperium to negate Aspersio from enemy Priests, although another Cursed Water can simply be consumed or weapon switched to remove the Holy× property. Class Data Skills See Swordman Skills for first class skills. Skill Description Levels Type Bowling Bash× Knock targets backward, causing up to 500% damage in a 3x3 cell area that hits twice. 10 Offensive Brandish Spear× Attacks an area of ememies around the caster. Damage for each enemy increases the closer they are to the caster. 10 Offensive Cavalier Mastery× At maximum level removes the 50% ASPD penalty when riding a Peco Peco×. 5 Passive Counter Attack× Block an enemy s attack and automatically perform one critical attack on them, ending the Counter Attack stance. 5 Active Peco Peco Ride× Enables Knights or Crusaders to ride a Peco Peco. 1 Passive Pierce× Strikes a single target for an amount of hits based on target s size. Requires a Spear class weapon. 10 Offensive Spear Boomerang× Must be wielding a Spear weapon. Throws the equipped spear at a single target (the spear does not require retrieval). 5 ffensive Spear Mastery× Adds +4 ATK per skill level to Spear weapons. If the player is riding a PecoPeco, an additional +1 ATK per skill level is added. 10 Passive Spear Stab× Strikes a target enemy and all enemies in a line between the player and the target. Requires a Spear. All struck enemies are knocked back 6 cells. 10 Offensive Twohand Quicken× Temporarily increase Attack Speed when a Two Handed Sword weapon is equipped for the skill s duration. 10 Supportive Quest Skills Skill Description Levels Type Job Level Requirement Quest Charge Attack× Ranged attack Rush a target, dealing more damage depending on how far away you are from it. 1 Offensive 40 Charge Attack Quest Soul Link Knight Spirit enables use of Skill Description Levels Type One-Hand Quicken× Temporarily increase ASPD by 30% when wielding One-Handed Swords. 1 Supportive Job Bonuses The Levels in which one receives a certain bonus Stat\Amount +1 +2 +3 +4 +5 +6 +7 +8 +9 +10 STR 4 10 15 21 27 33 46 47 AGI 13 38 VIT 1 3 8 12 17 18 23 29 36 43 INT DEX 5 20 31 40 48 49 LUK 5 20 28 37 ASPD This article or section is in need of attention from an expert on the subject.Please help recruit one or improve this article yourself. See the talk page for details. External Links -Knight ・ Lord Knight ・ Rune Knight Knight ・ Lord Knight ・ Rune Knight 2nd ClassSkills Bowling Bash× ・ Brandish Spear× ・ Cavalier Mastery× ・ Charge Attack× ・ Counter Attack× ・ One-Hand Quicken× ・ Peco Peco Ride× ・ Pierce× ・ Spear Boomerang× ・ Spear Mastery× ・ Spear Stab× ・ Twohand Quicken× TranscendentSkills Aura Blade× ・ Clashing Spiral× ・ Frenzy× ・ Fury (2)× ・ Parry× ・ Relax× ・ Spear Dynamo× ・ Traumatic Blow× ・ Vital Strike× 3rd ClassSkills Death Bound× ・ Dragon Breath× ・ Dragon Howling× ・ Dragon Training× ・ Enchant Blade× ・ Hundred Spears× ・ Ignition Break× ・ Phantom Thrust× ・ Rune Mastery× ・ Sonic Wave× ・ Wind Cutter× Quests Knight Job Change Guide ・ Knight Skill Quest ・ Rebirth Walkthrough ・ Rune Knight Job Change Guide Weapons× One Handed Sword× ・ Spear× ・ Two Handed Sword× -Classes of Ragnarok Online Classes of Ragnarok Online Novice Class Novice ・ High Novice ・ Super Novice First Class / High First Class Acolyte ・ Archer ・ Mage ・ Merchant ・ Swordman ・ Thief Second Class Priest ・ Monk ・ Hunter ・ Bard ・ Dancer ・ Wizard ・ Sage ・ Blacksmith ・ Alchemist ・ Knight ・ Crusader ・ Assassin ・ Rogue Transcendent Second Class High Priest ・ Champion ・ Sniper ・ Minstrel ・ Gypsy ・ High Wizard ・ Scholar ・ Mastersmith ・ Biochemist ・ Lord Knight ・ Paladin ・ Assassin Cross ・ Stalker Third Class Arch Bishop ・ Sura ・ Ranger ・ Maestro ・ Wanderer ・ Warlock ・ Sorcerer ・ Mechanic ・ Geneticist ・ Rune Knight ・ Royal Guard ・ Guillotine Cross ・ Shadow Chaser Expanded Class Gunslinger ・ Ninja ・ TaeKwon Kid Expanded Second Class TaeKwon Master ・ Soul Linker ・ Kagerou ・ Oboro ・ Rebel× Doram Summoner Categories Pages needing expert attention | Knight | Classes | Swordman | Articles Needing Interwiki Links
https://w.atwiki.jp/touhoukashi/pages/74.html
【登録タグ Nana Phantasm Brigade S Silver Forest オリジナル 曲】 【注意】 現在、このページはJavaScriptの利用が一時制限されています。この表示状態ではトラック情報が正しく表示されません。 この問題は、以下のいずれかが原因となっています。 ページがAMP表示となっている ウィキ内検索からページを表示している これを解決するには、こちらをクリックし、ページを通常表示にしてください。 /** General styling **/ @font-face { font-family Noto Sans JP ; font-display swap; font-style normal; font-weight 350; src url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/10/NotoSansCJKjp-DemiLight.woff2) format( woff2 ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/9/NotoSansCJKjp-DemiLight.woff) format( woff ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/8/NotoSansCJKjp-DemiLight.ttf) format( truetype ); } @font-face { font-family Noto Sans JP ; font-display swap; font-style normal; font-weight bold; src url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/13/NotoSansCJKjp-Medium.woff2) format( woff2 ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/12/NotoSansCJKjp-Medium.woff) format( woff ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/11/NotoSansCJKjp-Medium.ttf) format( truetype ); } rt { font-family Arial, Verdana, Helvetica, sans-serif; } /** Main table styling **/ #trackinfo, #lyrics { font-family Noto Sans JP , sans-serif; font-weight 350; } .track_number { font-family Rockwell; font-weight bold; } .track_number after { content . ; } #track_args, .amp_text { display none; } #trackinfo { position relative; float right; margin 0 0 1em 1em; padding 0.3em; width 320px; border-collapse separate; border-radius 5px; border-spacing 0; background-color #F9F9F9; font-size 90%; line-height 1.4em; } #trackinfo th { white-space nowrap; } #trackinfo th, #trackinfo td { border none !important; } #trackinfo thead th { background-color #D8D8D8; box-shadow 0 -3px #F9F9F9 inset; padding 4px 2.5em 7px; white-space normal; font-size 120%; text-align center; } .trackrow { background-color #F0F0F0; box-shadow 0 2px #F9F9F9 inset, 0 -2px #F9F9F9 inset; } #trackinfo td ul { margin 0; padding 0; list-style none; } #trackinfo li { line-height 16px; } #trackinfo li nth-of-type(n+2) { margin-top 6px; } #trackinfo dl { margin 0; } #trackinfo dt { font-size small; font-weight bold; } #trackinfo dd { margin-left 1.2em; } #trackinfo dd + dt { margin-top .5em; } #trackinfo_help { position absolute; top 3px; right 8px; font-size 80%; } /** Media styling **/ #trackinfo .media th { background-color #D8D8D8; padding 4px 0; font-size 95%; text-align center; } .media td { padding 0 2px; } .media iframe nth-of-type(n+2) { margin-top 0.3em; } .youtube + .nicovideo, .youtube + .soundcloud, .nicovideo + .soundcloud { margin-top 0.75em; } .media_section { display flex; align-items center; text-align center; } .media_section before, .media_section after { display block; flex-grow 1; content ; height 1px; } .media_section before { margin-right 0.5em; background linear-gradient(-90deg, #888, transparent); } .media_section after { margin-left 0.5em; background linear-gradient(90deg, #888, transparent); } .media_notice { color firebrick; font-size 77.5%; } /** Around track styling **/ .next-track { float right; } /** Infomation styling **/ #trackinfo .info_header th { padding .3em .5em; background-color #D8D8D8; font-size 95%; } #trackinfo .infomation_show_btn_wrapper { float right; font-size 12px; user-select none; } #trackinfo .infomation_show_btn { cursor pointer; } #trackinfo .info_content td { padding 0 0 0 5px; height 0; transition .3s; } #trackinfo .info_content ul { padding 0; margin 0; max-height 0; list-style initial; transition .3s; } #trackinfo .info_content li { opacity 0; visibility hidden; margin 0 0 0 1.5em; transition .3s, opacity .2s; } #trackinfo .info_content.infomation_show td { padding 5px; height 100%; } #trackinfo .info_content.infomation_show ul { padding 5px 0; max-height 50em; } #trackinfo .info_content.infomation_show li { opacity 1; visibility visible; } #trackinfo .info_content.infomation_show li nth-of-type(n+2) { margin-top 10px; } /** Lyrics styling **/ #lyrics { font-size 1.06em; line-height 1.6em; } .not_in_card, .inaudible { display inline; position relative; } .not_in_card { border-bottom dashed 1px #D0D0D0; } .tooltip { display flex; visibility hidden; position absolute; top -42.5px; left 0; width 275px; min-height 20px; max-height 100px; padding 10px; border-radius 5px; background-color #555; align-items center; color #FFF; font-size 85%; line-height 20px; text-align center; white-space nowrap; opacity 0; transition 0.7s; -webkit-user-select none; -moz-user-select none; -ms-user-select none; user-select none; } .inaudible .tooltip { top -68.5px; } span hover + .tooltip { visibility visible; top -47.5px; opacity 0.8; transition 0.3s; } .inaudible span hover + .tooltip { top -73.5px; } .not_in_card span.hide { top -42.5px; opacity 0; transition 0.7s; } .inaudible .img { display inline-block; width 3.45em; height 1.25em; margin-right 4px; margin-bottom -3.5px; margin-left 4px; background-image url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2971/7/Inaudible.png); background-size contain; background-repeat no-repeat; } .not_in_card after, .inaudible .img after { content ; visibility hidden; position absolute; top -8.5px; left 42.5%; border-width 5px; border-style solid; border-color #555 transparent transparent transparent; opacity 0; transition 0.7s; } .not_in_card hover after, .inaudible .img hover after { content ; visibility visible; top -13.5px; left 42.5%; opacity 0.8; transition 0.3s; } .not_in_card after { top -2.5px; left 50%; } .not_in_card hover after { top -7.5px; left 50%; } .not_in_card.hide after { visibility hidden; top -2.5px; opacity 0; transition 0.7s; } /** For mobile device styling **/ .uk-overflow-container { display inline; } #trackinfo.mobile { display table; float none; width 100%; margin auto; margin-bottom 1em; } #trackinfo.mobile th { text-transform none; } #trackinfo.mobile tbody tr not(.media) th { text-align left; background-color unset; } #trackinfo.mobile td { white-space normal; } document.addEventListener( DOMContentLoaded , function() { use strict ; const headers = { title アルバム別曲名 , album アルバム , circle サークル , vocal Vocal , lyric Lyric , chorus Chorus , narrator Narration , rap Rap , voice Voice , whistle Whistle (口笛) , translate Translation (翻訳) , arrange Arrange , artist Artist , bass Bass , cajon Cajon (カホン) , drum Drum , guitar Guitar , keyboard Keyboard , mc MC , mix Mix , piano Piano , sax Sax , strings Strings , synthesizer Synthesizer , trumpet Trumpet , violin Violin , original 原曲 , image_song イメージ曲 }; const rPagename = /(?=^|.*
https://w.atwiki.jp/pale_moon/pages/15.html
キャラクタースペック PCスペック OS Windows7 HP 64bit CPU Athlon2 5000+ BlackEditon @3.3Ghz Memory DDR2 6GB GPU GT240 DDR5 512MB HDD/SSD 1TB・64GB サウンド Titanium&Premium HD(アンプ兼サウンドボード) 電源 600W ケース AeroCool Qx-2000 引越しの為低スペックなう ↓↓↓ 6月28日に新居移動予定! 旧メインマシン19万5000円で売り払った! 新しいPC組んじゃうよ! 構成(予定) OS windwos 7 Ultimate 64bit CPU intel Core i7 970@3.2Ghz,max3.46Ghz) M/B GIGABYTE GA-X58A-UD3R Rev.2.0 Memory Corsair DDR3 1600MHz 8GB Memory Cooler Corsair DOMINATOR Airflow Fan CMXAF2 GPU EVGA GeForce GTX 580 FTW Hydro Copper 2 DDR5 1536MB S/B 未定 M/Bの7.1chボードの様子を見てから HDD 2TB×2 SSD Intel SSD 320series 80GB 電源 Corsair CMPSU-850HXJP ケース COOLER MASTER COSMOS 水冷ユニット Corsair CWCH70 水冷チューブ KOOLANCE HOS-10BU 夢のE-ATXケース!ケースで17Kgだよ!やべぇよ! GPUは標準で水冷ブロックが付いてる奴にする予定(地雷臭) 前のメインマシンは完全厨二病仕様だが今回は違う! COSMOSは全面アルミニウムだから今回は無駄な装飾品は付けないぞ! 予算完全オーバだけど悔いは無い! 使用デバイス マウス G700・Ikari ソール SteelSeries GLID MS(G700に付けてたり) マウスパッド SteelSeries Qck・4HD(割れてる)・dosparaオリジナルマウスパッド(笑) キーボード 格安のパンタグラフ式キーボード(使い捨てw) ヘッドセット PC360(売却予定)・G35(売却済) ヘッドホン ATH-A500(暫く放置してたが最近使ってる。ATH-A700買えば良かった(´・ω・`) マイク エルコムの変な奴 その他 SteelSeries Glide Dot(ワックス) 武器 PM MP7,Veresk,SPAS15(type3),ベネリ,MP40,PPsh,P90虎,アラクネさん RM M4mk3,SA58Para,HK416,tpye89,Groza,SG556,TAR,M4蜂,FAMAS狐,ワニゲータ、Sako SR FR-F2,狂ったガリル,VSS,SVD縞馬 HG FN-57,Python,P38,Cz,92FS,TMP,スコピ,スチェ,ガバメント×3,DE(銀),DE(ノーマル)数える気が起きない Knife ローズエッジ,アナコンダ,エラフェ,中国製万能スコップ マウスセンシ決定! マウス:G700 OS 6/10 Setpoint 3600dpi(X・Y軸共有) アングルスナップ:有効 速度:9 加速:3 ポーリングレート:1000 ゲーム内 マウス感度:12 マウススムージング:ON 急に接敵すると驚いてレティクルが明後日の方向に行く時が有るが このセンシで安定した。 そしてRM専用なので、このセンシでSRやると当たらない(元々当たってねーよ) twitter・mixiやってます twitter John_Lemon_365 mixi John.Lemon
https://w.atwiki.jp/type-saturn/pages/10.html
武内崇(たけうち たかし) TYPE-MOON代表であり、有限会社ノーツ代表取締役。そして、イラストレーター 本名は竹内友崇(たけうち ともたか) 『Fate/stay night』のアニメのスタッフクレジットや書籍の巻末などでも、竹内友崇を使っている。 1973年8月28日生まれ。愛称は「武ちゃん」 自画像は「作務衣を着た熱血野郎」として描かれ、メルブラで特定の条件を満たせば彼の姿を見ることができる。 当初は漫画家を目指しており、1996年に第3回エニックス21世紀マンガ大賞で「武内崇」名義にて『F』で佳作受賞、月刊少年ガンガンWING1997年冬季号に短編『勇者部ただいま活動中!!』を遺すものの、連載の話は来なかった。 その後コンパイルにデザイナーとして入社し、映像編集等の仕事をしていたが、同社が1998年に和議を申請したため退社した。 その後、先輩のつてを頼りに、東京にあるアーケードゲーム開発中心の会社(ライジング)に再就職し、格闘ゲームやシューティングゲームのモーションデザインをする。 後に中学時代からの友人である奈須きのこと同人サークル「竹箒」を結成した。 これにコンパイル時代の元同僚であるプログラマー清兵衛と作曲家Kateが加わると、2000年に同人サークル「TYPE-MOON」に発展し、『月姫』を制作する。制作開始後、ホームページ竹箒で知り合いであったOKSGが、雑用およびサークルホームページ管理として加わる。 『月姫』製作中も前述の会社には勤めていたため、(自転車で10分圏内なので)昼休みに家に帰って製作し(この事は相方の奈須きのこも後の雑誌インタビューで知ることになる)、帰宅すると朝4時まで『月姫』を制作する生活を行っていた。仕事とサークルの二足のわらじを履きながら、7ヶ月かけてグラフィック総数約400枚を仕上げる。『月姫』時代は東京都大田区に住んでいた。 影響を受けた作品 一時期『幽☆遊☆白書』に影響を受け、筋肉の描き方などを真似た。他にも漫画『ヒカルの碁』の登場キャラクター「藤崎あかり」をモデルとして、 弓塚さつきを造形するなど、原
https://w.atwiki.jp/onirensing/pages/1078.html
アーティスト:倖田來未 レベル:7 登場回数:1(レギュラー版第39回) 挑戦結果 大原櫻子:成功(レギュラー版第39回)